Welcome to the official website of JW Troemner.

Author of The Dealmaker’s Gambit, the Urban Dragon Series, and Tatter and Shine

  • On the Map

    On the Map

    I’m one of those proud nerds who loves looking at a map when I open a book. So when I created the world of Koleth, of course I wanted to include maps.

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  • Down the research rabbit hole

    Even when you’re writing fiction, there’s a whole lot of research involved, and a simple question can send you down into some really weird places.

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  • Conlangs into Culture: A naming of names

    Okay, so now you have your list of words in an invented language. Now what? How do you actually go about naming stuff?

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  • Turning Conlangs into Culture: Worldbuilding through constructed languages

    This past weekend I gave a presentation at InConJunction in Indianapolis, and one of the attendees requested that I make it available online later on. So let’s give it a go! First of all: What is a Conlang? Conlang is short for “Constructed Language”, meaning any kind of artificially and intentionally created language. You’re probably

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  • On Gargoyles

    On Gargoyles

    We’ve been seeing a lot of gargoyles recently, haven’t we? The beasts in I, Frankenstein, the heroes (mostly) in the 90s animated series, the living stone Constable Downspout from Terry Pratchett’s Discworld series. But this is actually a relatively new monster: an often-winged demonic-looking creature that is strongly associated  with rock and tends to perch

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  • Fun with concept art

    A lot of writers I’ve spoken to at conventions swear by the little extras at their table– I already have pins and little polymer dragons, but they particularly talk about the power of concept art and maps. Which resulted in the following conversation: Me: “Hey, do we have room in the budget for concept art?”

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  • Birthday time!

    Today is my birthday, and that means all of you get a present! From the 25th to the 29th, you can get a free ebook of Mark of the Dragon on Amazon. If you want to give me a little something, how about leaving a review?

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  • Character Creation: Face Blindness

    Since I started doing author panels at conventions, I’ve gotten one question thrown at me a few times: “How do you come up with characters?” And inevitably, my process is just a little bit different from the other authors at those panels, because mine plays a lot into my face blindness. For those unaware, face

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  • A matter of scale

    A matter of scale

    Originally, the Urban Dragon books were commissioned by Cliffhanger Press, and that meant I needed to write them according to a very particular set of instructions. Among those instructions was a wordcount: each of the nine stories had to fall between 18,000 and 25,000 words, and so I got very good at marking exactly how

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  • On Questionnaires

    On Questionnaires

    I’ve been on the writing corner of the internet for a while now, and I’ve got a long, involved history with questionnaires. Whether you’re crafting a single roleplaying OC or an entire world, you’ll find thousands of lists full of all sorts of questions. Those lists can be super short and to the point (“What

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  • Character Creation: all in the family

    In my first sketches of this current WIP, the protagonist was one of two children born to a single mother. The family began and ended there; these three were each other’s whole world, and nothing mattered but each other. It’s a very American family structure, which isn’t a bad thing– but it didn’t fit to

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