Bioshock Infinite recently came out to a whole slew of accolades– and not just about the gameplay. The characters were remarkable, the story was layered and intricate, and the ending… well, I’m going to talk about the ending, and how it uses really great foreshadowing to present that ending to us.
I’ll avoid saying anything about the ending directly, but since this is about foreshadowing, there’s a good chance you’ll be able to put it together from the pieces. Spoilers abound.
If you haven’t played this game, I recommend you stop what you’re doing and play it. If you aren’t a gamer, play it anyway. Trust me, it’s that good. I’m only a casual gamer at best, and I beat it in three days. Continue reading “Bioshock Infinite and Foreshadowing”